<!DOCTYPE html>
<script src="scratchprint.js"></script>
<script id="txt" type="x-scratch">
Project: TestScratchListing
Author: David Carlisle
Scratch: 1.4 of 30-Jun-09
Notes:
    test of html version of project
    summary
    
    These are the project notes
    
    character test < > " ' & &eacute; a&b
    

History:
    2011-11-7 20:22:54	save	d1		
    2011-11-7 20:23:55	save	d1		
    2011-11-7 20:25:40	save	d1		
    2011-11-7 20:31:23	save	d1		
    2011-11-7 20:43:48	save	d1		
    2011-11-7 20:45:00	save	d1		
    2011-11-7 21:06:21	save	d1		
    2011-11-7 21:07:37	save	d1		
    2011-11-7 22:11:43	save	d1		
    2011-11-7 22:25:22	save	d1		
    2011-11-7 22:26:14	save	d1		
    2011-11-7 22:28:17	save	d1		
    2011-11-7 23:18:48	save	d1		
    2011-11-20 17:31:57	save	d1		
    2011-11-20 17:33:44	save	d1		
    2011-11-20 17:34:23	save	d1		
    2011-11-20 20:12:24	save	d1		
    2011-11-20 20:15:47	save	d1		
    2011-11-20 22:28:39	save	d1		
    2011-11-20 23:03:20	save	d1		
    2011-11-21 09:17:14	save	d1		
    2011-11-21 12:15:20	save	d1		
    2011-11-21 22:16:59	save	d1		
    2011-11-22 22:01:29	save	TestScratchListing		David Carlisle

Totals: 
    Sprites: 4
    Stacks: 23
    Unique costumes: 6
    Unique sounds: 2
--------
Sprite: Stage
  Costumes (4):
    background1 (480x360)
    1961b (480x360)
    1960b (480x360)
    2003b (480x360)
  Sounds (1):
    pop (0:00:00)
  Stacks (5):
    when I receive "start"        switch to background "background1"    end
    when I receive "1960"        switch to background "1960b"    end
    when green flag clicked        broadcast "start"    end
    when I receive "1961"        switch to background "1961b"    end
    when I receive "2003"        switch to background "2003b"    end--------
Sprite: Sprite1
  Costumes (1):
    costume1 (84x42)
  Sounds (1):
    recording1 (0:00:02)
  Stacks (6):
    when I receive "hide years"        clear graphic effects        say "character test < > " ' & &eacute; a&b"        set "aa" to "character test < > " ' & &eacute; a&b"        hide        say ""        say "a"b"        say "ab"        say "sss <gggjjjjjkk> " ' &"        next costume        play sound "recording1"        stop all sounds        play sound "recording1" until done        play drum 48 for 0.2 beats        set tempo to 60 bpm        rest for 0.2 beats        change tempo by 20        set volume to 100%        change volume by -10        play note 60 for 0.5 beats        set instrument to 1        stop script    end
    when Sprite1 clicked        go to front        forever              set "color" effect to 0            broadcast "hide years"            broadcast "1960"    end
    when green flag clicked        wait 1 secs        stop all     end
    when space key pressed        repeat 10              stop script        repeat 10              wait 1 secs        repeat until ("a" = "b")              if (("1" < (2 mod 4)) or (not (( "sqrt" of 10) = ( "sqrt" of 10)))) else                 wait until (touching color c[C09B7B]?)                stop all sounds            else            set volume to 100%            forever if false                  change tempo by 20        wait until false    end
    when I receive "1960"        wait until (color c[7F8526] is touching c[30A032]?)    end
    when I receive "start"        switch to costume "costume1"        think "Hmm..." for 2 secs        say "Hello!" for 2 secs        think "Hmm..."        change "color" effect by 25        say "Hello!"        change size by 10        set size to 100%        go back 1 layers        show    end--------
Sprite: Sprite2
  Costumes (1):
    costume1 (84x42)
  Sounds (0):
  Stacks (3):
    when I receive "start"        set "aa" to "0"        change "aa" by 1        show variable "aa"        hide variable "aa"        show        add "thing" to "bbb"        delete 1 of "bbb"        insert "thing" at 1 of "bbb"        replace item 1 of "bbb" with "thing"        motor on for 1 secs        motor on        motor off        motor power 100        motor direction "this way"        move 10 steps        turn  15 degrees        turn  15 degrees        point in direction 90        point towards s[ ]        go to x: 10 y: 10        go to s[ ]        glide 1 secs to x: 10 y: 10        change x by 10        set x to 0        change y by 10        set y to 0        if on edge, bounce    end
    when I receive "hide years"        hide    end
    when Sprite2 clicked        broadcast "hide years"        broadcast "1961"        clear        pen down        pen down        set pen color to c[2F999D]        change pen color by 10        set pen color to 0        change pen shade by 10        set pen shade to 50        change pen size by 1        set pen size to 1        stamp    end--------
Sprite: Sprite4
  Costumes (1):
    costume1 (104x36)
  Sounds (0):
  Stacks (3):
    when I receive "start"        hide    end
    when I receive "hide years"        show    end
    when Sprite4 clicked        broadcast "start"    end--------
Sprite: Sprite3
  Costumes (1):
    costume1 (84x42)
  Sounds (0):
  Stacks (3):
    when Sprite3 clicked        broadcast "hide years"        broadcast "2003"    end
    when I receive "hide years"        hide    end
    when I receive "start"        show    end
--------
